added the main file for windows
This commit is contained in:
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# PowerShell script to flash a precompiled HEX file via avrdude.exe with a USBasp programmer
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# Path to avrdude.exe
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# $AvrdudePath = "C:\path\to\avrdude.exe"
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$AvrdudePath = "avrdude.exe"
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# Path to the USBasp configuration file (avrdude.conf)
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$AvrdudeConf = "avrdude.conf"
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# Path to the HEX file to be flashed
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$HexFile = "pre_built\atiny13_4-8.hex"
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# USBasp programmer options
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$ProgrammerOptions = "-c usbasp"
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# Microcontroller options (replace with the appropriate values for your microcontroller)
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$MCU = "-p attiny13"
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$BaudRate = "-B 10"
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# Check if avrdude.exe exists
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if (-not (Test-Path $AvrdudePath -PathType Leaf)) {
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Write-Error "Error: avrdude.exe not found. Please set AvrdudePath in the script."
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exit 1
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}
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# Check if the avrdude configuration file exists
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if (-not (Test-Path $AvrdudeConf -PathType Leaf)) {
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Write-Error "Error: avrdude.conf not found. Please set AvrdudeConf in the script."
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exit 1
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}
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# Check if the HEX file exists
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if (-not (Test-Path $HexFile -PathType Leaf)) {
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Write-Error "Error: HEX file not found. Please set HexFile in the script."
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exit 1
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}
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# Build avrdude command
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$AvrdudeCommand = "$AvrdudePath -C $AvrdudeConf $ProgrammerOptions $MCU $BaudRate -U flash:w:$HexFile"
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# Run avrdude command
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Write-Host "Flashing HEX file..."
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Invoke-Expression $AvrdudeCommand
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# Check avrdude exit code
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if ($LASTEXITCODE -eq 0) {
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Write-Host "Flashing completed successfully."
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} else {
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Write-Host "Flashing failed. Check avrdude output for details."
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}
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# Exit with avrdude exit code
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exit $LASTEXITCODE
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@ -0,0 +1,420 @@
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/*
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* FileName: *.c
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* Date: 2023
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* Descripton: Program for Atiny13A controllers, controls DPDT relays and
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* has options to save settings in EEPROM.
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*/
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#ifndef MCU
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#define MCU atiny13a
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#endif
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#ifndef F_CPU
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#define F_CPU 4800000UL
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#endif
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#include <util/delay.h>
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#include <avr/eeprom.h>
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//These are just defined in case for compatability with Arduino
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#ifndef HIGH
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#define HIGH 1
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#endif
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#ifndef LOW
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#define LOW 0
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#endif
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#ifndef UINT8_MAX
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#define UINT8_MAX 256
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#endif
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//This is the bitpattern that should be at address 0x00
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#define START_PATTERN 0xAA
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#define END_PATTERN 0x55
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//Addresses in the eeprom for the two bypasses
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#define ROM_SP_ADR 0x0
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#define ROM_BP1_ADR 0x1
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#define ROM_BP2_ADR 0x2
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#define ROM_EP_ADR 0x3
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//Debounce check number.
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#define MAX_CHECKS 10
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// Define DISABLE_TEMPORARY_SWITCH to turn off the ability to hold
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// the switch to temporarily engage/bypass.
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//#define DISABLE_TEMPORARY_SWITCH
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#define PIN_SW2 PINB3
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#define PIN_BYPASS2 PB4
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#define PIN_SW1 PINB2
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#define PIN_BYPASS1 PB1
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#define PIN_MUTE PB0
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//The BLINK_QTY can be edited from 0-255 blinks
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#define BLINK_QTY 2
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#define BLINK_CNT 2 * BLINK_QTY
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#define BLINK_DELAY 200
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/*The timing of "ticks" is dependent on the AVR timer's counter register
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* so for an 8bit register the maximum value is 256. Given we stick with
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* a 1Mhz cpu frequency can use this formula to calculate the number of
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* interrupts(timer overflows) per second:
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*
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* OVF_S = (F_CPU / DIV)/ (2^8)
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* 61 = (1000000 / 64) / 256
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*
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* This is important because the ATiny13/A only have a single timer built into
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* them.
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*
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* Ticks are used as our way of keep track of long button presses.
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* */
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#define LONG_PRESS_TICKS 60
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/*A structure to hold the button info*/
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typedef struct {
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uint8_t is_pressed: 1;
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uint8_t is_bypassed: 1;
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uint8_t is_long_pressed: 1;
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uint8_t timer_enabled: 1;
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uint8_t pressed_ticks;
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uint8_t input_pin;
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uint8_t output_pin;
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}btn_state;
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/*
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* ###############################
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* Global Variables
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* ###############################
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*/
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/*Create two diffent instances of the button state structure*/
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btn_state btn1;
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btn_state btn2;
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/*Some variables for managing the debouncing*/
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volatile uint8_t debounced_state;
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volatile uint8_t db_state[MAX_CHECKS];
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volatile uint8_t idx;
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volatile uint16_t tick_count;
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/*
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* ###############################
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* FUNCTION PROTOTYPES
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* ###############################
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*/
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static void toggle_output(btn_state *b);
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static inline void init_btn(btn_state *b, uint8_t input_pin, uint8_t output_pin);
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static void clear_button_timer(btn_state *b);
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static inline void start_button_timer(btn_state *b);
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static inline void check_button_longpress(btn_state *b);
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static void update_button_output(btn_state *b);
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static void update_button_input(btn_state *b);
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static inline void blink_bypass1(void);
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static inline void blink_bypass2(void);
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static inline void init_timer0();
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static inline void debounce_switch();
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/*
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* ###############################
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* SETUP AND LOOP
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* ###############################
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*/
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void init_prog()
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{
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/*Set the debounced state to all high*/
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debounced_state = 0xFF;
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/*Configures the PINS for the input and output.*/
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init_btn(&btn1, PIN_SW1, PIN_BYPASS1);
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init_btn(&btn2, PIN_SW2, PIN_BYPASS2);
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/*Wait 5ms for pull-up resistors voltage to become stable.*/
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_delay_ms(5);
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/*check if the eeprom has info. */
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while(! eeprom_is_ready()) {} //Blocks until eeprom is ready.
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//Checks against a bit pattern we defined to represent the start of data.
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if(eeprom_read_byte((uint8_t *)ROM_SP_ADR) == START_PATTERN) {
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//Reads the two bytes representing the two states.
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btn1.is_bypassed = eeprom_read_byte((uint8_t *)ROM_BP1_ADR);
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btn2.is_bypassed = eeprom_read_byte((uint8_t *)ROM_BP2_ADR);
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}
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else {
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//otherwise we write the init values for the start pattern and bypass states.
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eeprom_write_byte((uint8_t *)ROM_SP_ADR, START_PATTERN);
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eeprom_write_byte((uint8_t *)ROM_BP1_ADR, 0x0);
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eeprom_write_byte((uint8_t *)ROM_BP2_ADR, 0x0);
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}
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btn1.is_pressed = ((PINB & (1<<btn1.input_pin)) == 0);
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btn2.is_pressed = ((PINB & (1<<btn2.input_pin)) == 0);
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/*This is to read if the user wants to change the saved states.*/
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/*Manually read the current switch state*/
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if(btn1.is_pressed){
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btn1.is_bypassed = ! btn1.is_bypassed;
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eeprom_write_byte((uint8_t *)ROM_BP1_ADR, btn1.is_bypassed);
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blink_bypass1();
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}
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if(btn2.is_pressed){
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btn2.is_bypassed = ! btn2.is_bypassed;
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eeprom_write_byte((uint8_t *)ROM_BP2_ADR, btn2.is_bypassed);
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blink_bypass2();
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}
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if(btn1.is_bypassed){PORTB |= (1<<btn1.output_pin);}
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if(btn2.is_bypassed){PORTB |= (1<<btn2.output_pin);}
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init_timer0();
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}
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int main()
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{
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init_prog();
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while(1){
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update_button_output(&btn1);
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update_button_output(&btn2);
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update_button_input(&btn1);
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update_button_input(&btn2);
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}
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return 0;
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}
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/*
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* ###############################
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* FUNCTION DEFs
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* ###############################
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*/
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void inf_blink_test(){
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DDRB |= (1<<PB3);
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while(1){
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PORTB ^= (1<<PB3);
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_delay_ms(250);
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}
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}
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//Made heavy use of static inline functions to improve readability.
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static inline void blink_bypass1(void)
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{
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for(uint8_t i = 0; i < BLINK_CNT; i++) {
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PORTB ^= (1<<PIN_BYPASS1);
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_delay_ms(BLINK_DELAY);
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}
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}
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static inline void blink_bypass2(void)
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{
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for(uint8_t i = 0; i < BLINK_CNT; i++) {
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PORTB ^= (1<<PIN_BYPASS2);
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_delay_ms(BLINK_DELAY);
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}
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}
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/*
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* ############################
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* BUTTON methods
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* ############################
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*/
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/*This is kinda like our button constructor*/
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static void init_btn(btn_state *b, uint8_t input_pin, uint8_t output_pin)
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{
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b->is_long_pressed = 0;
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b->is_pressed = 0;
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b->is_bypassed = 0;
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b->pressed_ticks = 0;
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b->timer_enabled = 0;
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b->input_pin = input_pin;
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b->output_pin = output_pin;
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/*Configure the buttons inputs and outputs*/
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DDRB &= ~(1<<b->input_pin);
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PORTB |= (1<<b->input_pin);
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DDRB |= (1<<b->output_pin);
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PORTB &= ~(1<<b->output_pin);
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}
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/*This is the fancy function to toggle output pins*/
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static void toggle_output(btn_state *b)
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{
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if(!b->is_bypassed){
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b->is_bypassed = 1;
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PORTB |= (1<<b->output_pin);
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}
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else{
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b->is_bypassed = 0;
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PORTB &= ~(1<<b->output_pin);
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}
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}
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static void clear_button_timer(btn_state *b)
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{
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b->timer_enabled = 0;
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b->is_long_pressed = 0;
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b->pressed_ticks = 0;
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}
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static void start_button_timer(btn_state *b)
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{
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clear_button_timer(b);
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b->timer_enabled = 1;
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}
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static void check_button_longpress(btn_state *b)
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{
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if(b->pressed_ticks >= LONG_PRESS_TICKS) {
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b->is_long_pressed = 1;
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b->timer_enabled = 0;
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}
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}
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static void update_button_input(btn_state *b)
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{
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/*Check from the global debounced port input*/
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/*check for pin HIGH*/
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if(debounced_state & (1<<b->input_pin)) {
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b->is_pressed = 0;
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}
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/*otherwise assume pin LOW*/
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else{
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b->is_pressed = 1;
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}
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}
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static void update_button_output(btn_state *b)
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{
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/*If the button is actually pressed.*/
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if(b->is_pressed){
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/*If this is a new event.*/
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if(!b->is_long_pressed && !b->timer_enabled){
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/*Then start the timer and update the output*/
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toggle_output(b);
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start_button_timer(b);
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return;
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}
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/*If the timer is already going.*/
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else if(b->timer_enabled){
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/*Then just check if it's hit the threshold.*/
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check_button_longpress(b);
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return;
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}
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else{
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return;
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}
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}
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/*Else the button was realeased*/
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else if(!b->is_pressed){
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/*If the button was released on a long press.*/
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if(b->is_long_pressed){
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toggle_output(b);
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}
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clear_button_timer(b);
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}
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}
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/*
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* ############################
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* DEBOUNCING CODE
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* ############################
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*/
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/*
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* INPUT: The port to check.
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* OUTPUT: None
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* DESCRIPTION: Updates the global debounced state. This function
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* should be called in a ISR a set rate using the hardware timer.
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*/
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static inline void debounce_switch() {
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uint8_t i, j;
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db_state[idx] = PINB & 0xFF;
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idx+=1;
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j = 0xff;
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/*Loop through a number of checks*/
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for(i = 0; i < MAX_CHECKS; i++) {
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j = j & db_state[i];
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}
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debounced_state = j;
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if(idx >= MAX_CHECKS) {
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idx = 0;
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}
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}
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/*Setup the timer0 on the AVR*/
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static inline void init_timer0() {
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/*Zero out the tick_count var*/
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tick_count = 0;
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/*config to normal mode.*/
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TCCR0A = 0x00; //stop timer
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TCCR0B = 0x00; //zero timer
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/*set prescaler*/
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//TCCR0B |= (1<<CS00)|(1<<CS02);
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TCCR0B |= (1<<CS01)|(1<<CS00);
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//TCCR0B |= (1<<CS01);
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/*Enable global interrupts*/
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sei();
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/*Enabling timer0 interrupt*/
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TCNT0 = 0;
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TIMSK0 |= (1<<TOIE0);
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}
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//ISR(TIMER0_OVF_vect)
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/*The interrupt service routine for the timer0*/
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ISR(TIM0_OVF_vect)
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{
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/*Disable global interrupts*/
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cli();
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/*Update the tick_count*/
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if(btn1.timer_enabled && btn1.pressed_ticks <= UINT8_MAX){
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btn1.pressed_ticks += 1;
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}
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if(btn2.timer_enabled && btn2.pressed_ticks <= UINT8_MAX){
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btn2.pressed_ticks += 1;
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}
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/*Check the state of the switches*/
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debounce_switch();
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/*Re-Enable global interrupts*/
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sei();
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}
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