removed uneeded lines

This commit is contained in:
Jake Goodwin 2025-02-12 11:09:55 -08:00
parent ce3e50a3cb
commit 079305033a
1 changed files with 201 additions and 237 deletions

View File

@ -7,17 +7,16 @@
#endif
#include "main.h"
#include <avr/interrupt.h>
#include <avr/eeprom.h>
#include <avr/interrupt.h>
#include <util/delay.h>
//#############################
//Globals
//#############################
// #############################
// Globals
// #############################
/* This line isn't really quite right.*/
//uint8_t saved_position EEMEM; // EEPROM storage for fader position
// uint8_t saved_position EEMEM; // EEPROM storage for fader position
btn_state btn1;
@ -28,16 +27,9 @@ volatile uint8_t idx;
volatile uint16_t tick_count;
//#############################
//Prototypes
//#############################
void led_blink(void);
uint16_t readADC(void);
void motorCoast(void);
void motorMove(int direction);
uint8_t readButton(void);
// #############################
// Prototypes
// #############################
static void InitBtn(btn_state *b, uint8_t input_pin, uint8_t output_pin);
@ -48,116 +40,104 @@ static void CheckButtonLongpress(btn_state *b);
static void UpdateButtonInput(btn_state *b);
static void UpdateButtonOutput(btn_state *b);
// #############################
// MAIN
// #############################
int main(int argc, char **argv) {
InitProg();
uint16_t fader_pos = ReadADC() >> 2; // Scale 10-bit ADC to 8-bit (0-255)
//#############################
//MAIN
//#############################
int main(int argc, char **argv)
{
InitProg();
uint16_t fader_pos = ReadADC() >> 2; // Scale 10-bit ADC to 8-bit (0-255)
while(1)
{
fader_pos = ReadADC() >> 2;
/*
UpdateButtonOutput(&btn1);
UpdateButtonInput(&btn1);
*/
}
while (1) {
fader_pos = ReadADC() >> 2;
/*
while(1) {
uint16_t fader_pos = readADC() >> 2; // Scale 10-bit ADC to 8-bit (0-255)
uint8_t buttonState = readButton();
if (buttonState == 2) { // Long press - Save position
eeprom_update_byte(&saved_position, fader_pos);
}
else if (buttonState == 1) { // Short press - Move to saved position
uint8_t target_pos = eeprom_read_byte(&saved_position);
if (fader_pos < target_pos - 2) motorMove(1); // Move up
else if (fader_pos > target_pos + 2) motorMove(-1); // Move down
else motorCoast(); // Stop when reached position
}
else {
motorCoast(); // Default to coast mode
}
led_blink();
}
UpdateButtonOutput(&btn1);
UpdateButtonInput(&btn1);
*/
}
return 0;
/*
while(1) {
uint16_t fader_pos = readADC() >> 2; // Scale 10-bit ADC to 8-bit (0-255)
uint8_t buttonState = readButton();
if (buttonState == 2) { // Long press - Save position
eeprom_update_byte(&saved_position, fader_pos);
}
else if (buttonState == 1) { // Short press - Move to saved position
uint8_t target_pos = eeprom_read_byte(&saved_position);
if (fader_pos < target_pos - 2) motorMove(1); // Move up
else if (fader_pos > target_pos + 2) motorMove(-1); // Move down
else motorCoast(); // Stop when reached position
}
else {
motorCoast(); // Default to coast mode
}
led_blink();
}
*/
return 0;
}
// #############################
// FUNCTIONS
// #############################
//#############################
//FUNCTIONS
//#############################
void InitProg(void) {
/*Set the debounced state to all high*/
debounced_state = 0xFF;
init_btn(&btn1, PIN_SW1, PIN_ACTIVE1);
void InitProg(void)
{
/*Set the debounced state to all high*/
debounced_state = 0xFF;
/*Wait 5ms for pull-up resistors voltage to become stable.*/
_delay_ms(5);
init_btn(&btn1, PIN_SW1, PIN_ACTIVE1);
/*check if the eeprom has info. */
while (!eeprom_is_ready()) {
} // Blocks until eeprom is ready.
/*Wait 5ms for pull-up resistors voltage to become stable.*/
_delay_ms(5);
// Checks against a bit pattern we defined to represent the start of data.
if (eeprom_read_byte((uint8_t *)ROM_SP_ADR) == START_PATTERN) {
// Reads the two bytes representing the two states.
btn1.is_active = eeprom_read_byte((uint8_t *)ROM_SS1_ADR);
} else {
// otherwise we write the init values for the start pattern and states.
eeprom_write_byte((uint8_t *)ROM_SP_ADR, START_PATTERN);
eeprom_write_byte((uint8_t *)ROM_SS1_ADR, 0x0);
}
/*check if the eeprom has info. */
while(! eeprom_is_ready()) {} //Blocks until eeprom is ready.
btn1.is_pressed = ((PINB & (1 << btn1.input_pin)) == 0);
//Checks against a bit pattern we defined to represent the start of data.
if(eeprom_read_byte((uint8_t *)ROM_SP_ADR) == START_PATTERN) {
//Reads the two bytes representing the two states.
btn1.is_active = eeprom_read_byte((uint8_t *)ROM_SS1_ADR);
}
else {
//otherwise we write the init values for the start pattern and states.
eeprom_write_byte((uint8_t *)ROM_SP_ADR, START_PATTERN);
eeprom_write_byte((uint8_t *)ROM_SS1_ADR, 0x0);
}
btn1.is_pressed = ((PINB & (1<<btn1.input_pin)) == 0);
InitTimer0();
InitTimer0();
}
uint16_t ReadADC(void);
{
// Initialize ADC
ADMUX = (1 << MUX1) | (1 << MUX0); // Select ADC3 (PB3)
ADCSRA = (1 << ADEN) | (1 << ADPS1) | (1 << ADPS0); // Enable ADC, prescaler 8
// Initialize ADC
ADMUX = (1 << MUX1) | (1 << MUX0); // Select ADC3 (PB3)
ADCSRA = (1 << ADEN) | (1 << ADPS1) | (1 << ADPS0); // Enable ADC, prescaler 8
ADCSRA |= (1 << ADSC); // Start conversion
while (ADCSRA & (1 << ADSC)); // Wait for conversion to finish
return ADC;
ADCSRA |= (1 << ADSC); // Start conversion
while (ADCSRA & (1 << ADSC))
; // Wait for conversion to finish
return ADC;
}
/*
* ############################
* Motor methods
* ############################
*/
void MotorCoast(void)
{
PORTB &= ~((1 << PWM_PIN1) | (1 << PWM_PIN2)); // Disable motor drive
void MotorCoast(void) {
PORTB &= ~((1 << PWM_PIN1) | (1 << PWM_PIN2)); // Disable motor drive
}
/*
* ############################
* BUTTON methods
@ -165,108 +145,99 @@ void MotorCoast(void)
*/
/*This is kinda like our button constructor*/
static void InitBtn(btn_state *b, uint8_t input_pin, uint8_t output_pin)
{
b->is_long_pressed = 0;
b->is_pressed = 0;
b->is_bypassed = 0;
b->pressed_ticks = 0;
b->timer_enabled = 0;
b->input_pin = input_pin;
b->output_pin = output_pin;
static void InitBtn(btn_state *b, uint8_t input_pin, uint8_t output_pin) {
b->is_long_pressed = 0;
b->is_pressed = 0;
b->is_bypassed = 0;
b->pressed_ticks = 0;
b->timer_enabled = 0;
b->input_pin = input_pin;
b->output_pin = output_pin;
/*Configure the buttons inputs and outputs*/
DDRB &= ~(1<<b->input_pin);
PORTB |= (1<<b->input_pin);
/*Configure the buttons inputs and outputs*/
DDRB &= ~(1 << b->input_pin);
PORTB |= (1 << b->input_pin);
DDRB |= (1<<b->output_pin);
PORTB &= ~(1<<b->output_pin);
DDRB |= (1 << b->output_pin);
PORTB &= ~(1 << b->output_pin);
}
/*This is the fancy function to toggle output pins*/
static void ToggleOutput(btn_state *b)
{
if(!b->is_bypassed){
b->is_bypassed = 1;
PORTB |= (1<<b->output_pin);
}
else{
b->is_bypassed = 0;
PORTB &= ~(1<<b->output_pin);
}
static void ToggleOutput(btn_state *b) {
if (!b->is_bypassed) {
b->is_bypassed = 1;
PORTB |= (1 << b->output_pin);
} else {
b->is_bypassed = 0;
PORTB &= ~(1 << b->output_pin);
}
}
static void ClearButtonTimer(btn_state *b)
{
static void ClearButtonTimer(btn_state *b) {
b->timer_enabled = 0;
b->is_long_pressed = 0;
b->pressed_ticks = 0;
}
static void StartButtonTimer(btn_state *b) {
ClearButtonTimer(b);
b->timer_enabled = 1;
}
static void CheckButtonLongpress(btn_state *b) {
if (b->pressed_ticks >= LONG_PRESS_TICKS) {
b->is_long_pressed = 1;
b->timer_enabled = 0;
b->is_long_pressed = 0;
b->pressed_ticks = 0;
}
}
static void StartButtonTimer(btn_state *b)
{
static void UpdateButtonInput(btn_state *b) {
/*Check from the global debounced port input*/
/*check for pin HIGH*/
if (debounced_state & (1 << b->input_pin)) {
b->is_pressed = 0;
}
/*otherwise assume pin LOW*/
else {
b->is_pressed = 1;
}
}
static void UpdateButtonOutput(btn_state *b) {
/*If the button is actually pressed.*/
if (b->is_pressed) {
/*If this is a new event.*/
if (!b->is_long_pressed && !b->timer_enabled) {
/*Then start the timer and update the output*/
ToggleOutput(b);
StartButtonTimer(b);
return;
}
/*If the timer is already going.*/
else if (b->timer_enabled) {
/*Then just check if it's hit the threshold.*/
CheckButtonLongpress(b);
return;
}
else {
return;
}
}
/*Else the button was realeased*/
else if (!b->is_pressed) {
/*If the button was released on a long press.*/
if (b->is_long_pressed) {
ToggleOutput(b);
}
ClearButtonTimer(b);
b->timer_enabled = 1;
}
}
static void CheckButtonLongpress(btn_state *b)
{
if(b->pressed_ticks >= LONG_PRESS_TICKS) {
b->is_long_pressed = 1;
b->timer_enabled = 0;
}
}
static void UpdateButtonInput(btn_state *b)
{
/*Check from the global debounced port input*/
/*check for pin HIGH*/
if(debounced_state & (1<<b->input_pin)) {
b->is_pressed = 0;
}
/*otherwise assume pin LOW*/
else{
b->is_pressed = 1;
}
}
static void UpdateButtonOutput(btn_state *b)
{
/*If the button is actually pressed.*/
if(b->is_pressed){
/*If this is a new event.*/
if(!b->is_long_pressed && !b->timer_enabled){
/*Then start the timer and update the output*/
ToggleOutput(b);
StartButtonTimer(b);
return;
}
/*If the timer is already going.*/
else if(b->timer_enabled){
/*Then just check if it's hit the threshold.*/
CheckButtonLongpress(b);
return;
}
else{
return;
}
}
/*Else the button was realeased*/
else if(!b->is_pressed){
/*If the button was released on a long press.*/
if(b->is_long_pressed){
ToggleOutput(b);
}
ClearButtonTimer(b);
}
}
/*
* ############################
* DEBOUNCING CODE
@ -279,65 +250,58 @@ static void UpdateButtonOutput(btn_state *b)
* DESCRIPTION: Updates the global debounced state. This function
* should be called in a ISR a set rate using the hardware timer.
*/
static inline void DebounceSwitch()
{
uint8_t i, j;
db_state[idx] = PINB & 0xFF;
idx+=1;
j = 0xff;
/*Loop through a number of checks*/
for(i = 0; i < MAX_CHECKS; i++) {
j = j & db_state[i];
}
debounced_state = j;
static inline void DebounceSwitch() {
uint8_t i, j;
db_state[idx] = PINB & 0xFF;
idx += 1;
j = 0xff;
/*Loop through a number of checks*/
for (i = 0; i < MAX_CHECKS; i++) {
j = j & db_state[i];
}
debounced_state = j;
if(idx >= MAX_CHECKS) {
idx = 0;
}
if (idx >= MAX_CHECKS) {
idx = 0;
}
}
/*Setup the timer0 on the AVR*/
static inline void InitTimer0()
{
/*Zero out the tick_count var*/
tick_count = 0;
static inline void InitTimer0() {
/*Zero out the tick_count var*/
tick_count = 0;
/*config to normal mode.*/
TCCR0A = 0x00; //stop timer
TCCR0B = 0x00; //zero timer
/*config to normal mode.*/
TCCR0A = 0x00; // stop timer
TCCR0B = 0x00; // zero timer
/*set prescaler*/
//Set to div64
TCCR0B |= (1<<CS01)|(1<<CS00);
/*set prescaler*/
// Set to div64
TCCR0B |= (1 << CS01) | (1 << CS00);
/*Enable global interrupts*/
sei();
/*Enable global interrupts*/
sei();
/*Enabling timer0 interrupt*/
TCNT0 = 0;
TIMSK0 |= (1<<TOIE0);
/*Enabling timer0 interrupt*/
TCNT0 = 0;
TIMSK0 |= (1 << TOIE0);
}
//ISR(TIMER0_OVF_vect)
// ISR(TIMER0_OVF_vect)
/*The interrupt service routine for the timer0*/
ISR(TIM0_OVF_vect)
{
/*Disable global interrupts*/
cli();
ISR(TIM0_OVF_vect) {
/*Disable global interrupts*/
cli();
/*Check the state of the switches*/
DebounceSwitch();
/*Check the state of the switches*/
DebounceSwitch();
/*Update the tick_count*/
if(btn1.timer_enabled && btn1.pressed_ticks <= UINT8_MAX){
btn1.pressed_ticks += 1;
}
/*Update the tick_count*/
if (btn1.timer_enabled && btn1.pressed_ticks <= UINT8_MAX) {
btn1.pressed_ticks += 1;
}
/*Re-Enable global interrupts*/
sei();
/*Re-Enable global interrupts*/
sei();
}