generated from TDD-Templates/cmake_cpputest_template_avr
cleaned up the main function
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5b2ce9f4d8
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da7a6e46e8
51
src/main.c
51
src/main.c
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@ -31,8 +31,6 @@ volatile uint8_t idx;
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volatile uint16_t tick_count;
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volatile uint16_t tick_count;
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volatile uint8_t fader_pos1;
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// #############################
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// #############################
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// Prototypes
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// Prototypes
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// #############################
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// #############################
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@ -53,38 +51,11 @@ static void UpdateButtonOutput(btn_state *b);
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int main(int argc, char **argv) {
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int main(int argc, char **argv) {
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InitProg();
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InitProg();
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uint16_t fader_pos = ReadADC() >> 2; // Scale 10-bit ADC to 8-bit (0-255)
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while (1) {
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while (1) {
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fader_pos = ReadADC() >> 2;
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UpdateButtonOutput(&btn1);
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UpdateButtonOutput(&btn1);
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UpdateButtonInput(&btn1);
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UpdateButtonInput(&btn1);
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}
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}
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/*
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while(1) {
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uint16_t fader_pos = readADC() >> 2; // Scale 10-bit ADC to 8-bit (0-255)
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uint8_t buttonState = readButton();
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if (buttonState == 2) { // Long press - Save position
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eeprom_update_byte(&saved_position, fader_pos);
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}
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else if (buttonState == 1) { // Short press - Move to saved position
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uint8_t target_pos = eeprom_read_byte(&saved_position);
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if (fader_pos < target_pos - 2) motorMove(1); // Move up
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else if (fader_pos > target_pos + 2) motorMove(-1); // Move down
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else motorCoast(); // Stop when reached position
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}
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else {
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motorCoast(); // Default to coast mode
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}
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led_blink();
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}
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*/
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return 0;
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return 0;
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}
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}
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@ -115,8 +86,6 @@ void InitProg(void) {
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eeprom_write_byte((uint8_t *)ROM_SS1_ADR, 0x0);
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eeprom_write_byte((uint8_t *)ROM_SS1_ADR, 0x0);
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}
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}
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btn1.is_pressed = ((PINB & (1 << btn1.input_pin)) == 0);
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InitTimer0();
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InitTimer0();
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}
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}
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@ -137,6 +106,17 @@ uint16_t ReadADC(void) {
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* ############################
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* ############################
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*/
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*/
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void MotorSetSavePos()
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{
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uint8_t pos = (uint8_t)(ReadADC() >> 2);
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eeprom_write_byte((uint8_t *)ROM_SS1_ADR, pos);
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return;
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}
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uint8_t MotorGetSavedPos(void)
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{
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return (uint8_t) eeprom_read_byte((uint8_t *)ROM_SS1_ADR);
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}
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void MotorMoveTo(uint8_t pos)
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void MotorMoveTo(uint8_t pos)
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{
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{
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@ -227,8 +207,7 @@ static void UpdateButtonOutput(btn_state *b) {
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/*If this is a new event.*/
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/*If this is a new event.*/
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if (!b->is_long_pressed && !b->timer_enabled) {
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if (!b->is_long_pressed && !b->timer_enabled) {
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/*Then start the timer and update the output*/
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/*Then start the timer and update the output*/
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ToggleOutput(b);
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//ToggleOutput(b);
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FaderMoveTo(fader_pos1);
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StartButtonTimer(b);
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StartButtonTimer(b);
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return;
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return;
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}
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}
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@ -249,7 +228,11 @@ static void UpdateButtonOutput(btn_state *b) {
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else if (!b->is_pressed) {
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else if (!b->is_pressed) {
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/*If the button was released on a long press.*/
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/*If the button was released on a long press.*/
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if (b->is_long_pressed) {
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if (b->is_long_pressed) {
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ToggleOutput(b);
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MotorSetSavePos();
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}
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/*If the button pres was a short one.*/
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else if(!b->is_long_pressed) {
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MotorMoveTo(MotorGetSavedPos());
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}
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}
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ClearButtonTimer(b);
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ClearButtonTimer(b);
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}
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}
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